Software Development Process:

A software development process is a structure imposed on the development of a software product. Synonyms include software lifecycle and software process. There are several models for such processes, each describing approaches to a variety of tasks or activities that take place during the process.

Processes and meta-processes :

A growing body of software development organizations implement process methodologies. Many of them are in the defense industry, which in the U.S. requires a rating based on 'Process models' to obtain contracts. ISO 12207 is a standard for describing the method of selecting, implementing and monitoring a life cycle for a project.

The Capability Maturity Model (CMM) is one of the leading models. Independent assessments grade organizations on how well they follow their defined processes, not on the quality of those processes or the software produced. CMM is gradually replaced by CMM-I. ISO 9000 describes standards for formally organizing processes with documentation.

 

ISO 15504, also known as Software Process Improvement Capability Determination (SPICE), is a "framework for the assessment of software processes".

The software process life cycle is also gaining wide usage. This standard is aimed at setting out a clear model for process comparison. SPICE is used much like CMM and CMMI. It models processes to manage, control, guide and monitor software development. This model is then used to measure what a development organization or project team actually does during software development. This information is analyzed to identify weaknesses and drive improvement. It also identifies strengths that can be continued or integrated into common practice for that organization or team.

Six Sigma is a methodology to manage process variations that uses data and statistical analysis to measure and improve a company's operational performance. It works by identifying and eliminating defects in manufacturing and service-related processes. The maximum permissible defects is one per 3.4 per million opportunities. However, Six Sigma is manufacturing-oriented and needs further research on its relevance to software development.

 
 

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Steps :

Software Elements Analysis: The most important task in creating a software product is extracting the requirements. Customers typically know what they want, but not what software should do, while incomplete, ambiguous or contradictory requirements are recognized by skilled and experienced software engineers. Frequently demonstrating live code may help reduce the risk the requirements are incorrect.
Specification: Specification is the task of precisely describing the software to be written, possibly in a rigorous way. In practice, most successful specifications are written to understand and fine-tune applications that were already well-developed, although safety-critical software systems are often carefully specified prior to application development. Specifications are most important for external interfaces that must remain stable.
Software architecture: : The architecture of a software system refers to an abstract representation of that system. Architecture is concerned with making sure the software system will meet the requirements of the product, as well as ensuring that future requirements can be addressed. The architecture step also addresses interfaces between the software system and other software products, as well as the underlying hardware or the host operating system.
Implementation (or coding): Reducing a design to code may be the most obvious part of the software engineering job, but it is not necessarily the largest portion.
· Testing: Testing of parts of software, especially where code by two different engineers must work together, falls to the software engineer.
Testing: Testing of parts of software, especially where code by two different engineers must work together, falls to the software engineer.

Documentation: An important (and often overlooked) task is documenting the internal design of software for the purpose of future maintenance and enhancement. Documentation is most important for external interfaces.
Software Training and Support: A large percentage of software projects fail because the developers fail to realize that it doesn't matter how much time and planning a development team puts into creating software if nobody in an organization ends up using it. People are occasionally resistant to change and avoid venturing into an unfamiliar area, so as a part of the deployment phase, its very important to have training classes for the most enthusiastic software users (build excitement and confidence), shifting the training towards the neutral users intermixed with the avid supporters, and finally incorporate the rest of the organization into adopting the new software. Users will have lots of questions and software problems which leads to the next phase of software.
Maintenance: Maintaining and enhancing software to cope with newly discovered problems or new requirements can take far more time than the initial development of the software. Not only may it be necessary to add code that does not fit the original design but just determining how software works at some point after it is completed may require significant effort by a software engineer. About ? of all software engineering work is maintenance, but this statistic can be misleading. A small part of that is fixing bugs. Most maintenance is extending systems to do new things, which in many ways can be considered new work. In comparison, about ? of all civil engineering, architecture, and construction work is maintenance in a similar way.
 
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